That's two consecutive misses on growth, with Microsoft also missing executive comp Game Pass targets (that were met in 2020)Ĥ) While not disclosing exact numbers, Microsoft has said Game Pass serves "over 25m customers"ĥ) Satya Nadella shared that over 20m customers have streamed games using Xbox Cloud Gaming, double a number shared earlier in the yearĦ) Spencer continues to emphasize that the ABK deal's main focus is around mobile: I think the overall revenue grows so 15 percent of a bigger number, but we don’t have this future where I think 50 to 70 percent of our revenue comes from subscriptions.”ģ) While Game Pass growth, particularly on PC, was incredible (159% Y/Y), Microsoft had targeted 73% overall growth Y/Y and achieved 28% (a 45% miss) “Game Pass as an overall part of our content and services revenue is probably 15 percent. dollars through his Counter-Strike: Global Offensive eSports career.Six highlights from Phil Spencer's and Satya Nadella's discussions of Microsoft and games during the company's quarterly earnings call:ġ) Game Pass is profitable and accounts for roughly 15 percent of games revenueĢ) Spencer is increasingly tempering slice-of-pie expectations, asserting that they won't change much from current: It seems that it pays to be good at video games and nobody knows this more than Andreas Højsleth, also known as Xyp9x, who has won an estimated 1.32 million U.S. The cumulative prize pool for Global Offensive tournaments worldwide in 2018 stood at a record 22.65 million U.S. The number of viewers engrossed in the action is no doubt increased by the significant sums of money on the line. ELEAGUE Major, a CG:GO championship which took place in Boston in 2018, was viewed by a peak of nearly 1.9 million viewers, making it the most watched CS:GO tournament in 2018. The game had over 20 million monthly active users at the beginning of 2019, a huge increase from the 2.2 million playing in February 2014.Īs a result of the fast-paced and exciting nature of the game, Counter-Strike has also become a hit eSports game. Despite now being several years old, Counter-Strike: Global Offensive has still managed to retain a loyal fan base. Due to its multiplayer nature, the game often attracts large numbers of gamers at once - its record high peak concurrent player number on Steam was registered in April 2016, at nearly 850.5 thousand gamers playing at the same time. #COUNTER STRIKE GLOBAL OFFENSIVE PUBLISHER PC#It is most commonly played on the PC gaming platform Steam, where it ranks second on the list of all-time best-selling games. #COUNTER STRIKE GLOBAL OFFENSIVE PUBLISHER SERIES#dollars worldwide in 2018.ĬS:GO is the fourth game in the Counter-Strike series and was released on both PlayStation 3 and Xbox 360 as well as on PC. It won the fan’s choice eSports Game of the Year at The Game Awards 2015 and, most recently, generated revenue of 414 million U.S. First released in August 2012, the game has become a commercial and critical success. Counter-Strike: Global Offensive (CS:GO) is an online multiplayer game which pits two teams, the Terrorists and the Counter-Terrorists, against each other in a fight for survival.
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